Why White Noise?

What is a white noise visual stimulus?

First, don't be mislead by the word "noise". A white noise stimulus is a signal, not noise. It is simply a specific kind of time varying, random signal.

A temporal white noise stimulus would be, for example, changing the intensity of a spot every 50 msec to a randomly selected new intensity value. Such a random sequence has the property of containing all temporal frequencies equally (for temporal frequencies slower than the frame update frequency), which is all that is meant by calling it "white noise".

For spatio-temporal white noise, this process would be repeated at every point in space (with some spatial resolution corresponding to the size of the stimulus pixels).

Why use white noise?

One motivation behind using random dynamic stimulus is that it mimics an aspect of real vision: the necessity to form the best estimate of a unique and constantly changing or moving scene in real time, based on only one "look" at it. This approach to visual processing is in contrast to the more traditional one in which a static stimulus (bar, grating, etc.) is presented for a long time (hundreds of msec or even seconds), often many times over to come up with an average neural response. The traditional approach emphasizes visual processing more in the context of saccades and fixations around a frozen visual scene.

White noise random stimuli in particular produce a wide spectrum of stimuli, as if the visual system were designed to encode any possible scene that could impinge on the retina. (This will be the starting point of testing that hypothesis). If we randomize each position in space as a function of time, we will in principle show every possible image eventually. However, in practice, since we will only show a tiny subset of these, any given image is almost infinitely unlikely.

copyright 1995 Pam Reinagel


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